Author Archives: Roy
Welcome to Update 5 of the Dicecord project. This week I was able to complete all my goals and have closed in on a release candidate. The sheet is now implemented into Dicecord, which now opens on a blank character.
Welcome to Update 4 of the Dicecord project. This week I was able to complete all my goals, resulting in a complete view of a one page Mage character sheet. In addition to showing all content, I incorporated tooltips on … Continue reading
Welcome to Update 3 of the Dicecord project. This weekend I was unable to complete all my goals due to an injury, but I got a lot of the main work done at least. I finished off the Health widget, … Continue reading
Welcome to Update 2 of the Dicecord project. This weekend I completed all goals I set out in the last update. I made the Square object, added it as a rote marker, added in a derived stats section and added … Continue reading
I’m going to take a break from webhooks and project updates to give a quick tutorial about multiprocessing. Multiprocessing is very useful when it comes to any sort of networking focused code and most tutorials I found dealt with just … Continue reading
First project update for Dicecord. This is a diceroller/digital character sheet for use with Discord. Its UI is buily in PyQt5. This goes over the Dicecord-lite version, shows a preview of the character sheet display and generally talks about how the coding experience has been. Continue reading
In this post I’m going to go over the send message to Discord webhook function from last time and add in some error handling for when we hit a rate limit. Continue reading