Actual Play: No Humans Here – Session 2

I have recently began playing my first D&D game! While I’ve been RPing for years I never managed to try it out, but after watching some Critical Role I redoubled my efforts and found a game. The campaign is something I play with coworkers every two weeks, we are starting out with a published adventure “The Lost Mines of Phandelver” to bring us to level 5. After that we hope to move on to a custom campaign. I joined late so the actual plays will start from Session 2.

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Quick Tutorial: PyQt 5 Browser

Dear Future Googler,

If you are reading this you’re probably trying to find out how to display webpages in PyQt5. I bet you’ve been finding a bunch of tutorials written for QtWebKit but can’t get them to work, right? Don’t worry, I was in your shoes once – I’m writing this blog to give you the help I had to give myself.

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Dicecord Chatbot Outage

The Dicecord Chatbot will be going offline on November 27th until around 8pm UTC. The desktop app will work fine in the meantime.

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Making Chat Bots Seem More Human

When I first started working on Dicecord I got a great piece of advice: “The best dicebot feels like another player at the table.” This is something I really took to heart and a trait I’ve been looking to improve on. I have been testing a new version of the dicebot for the past few weeks which adds a feature tying into this pillar. Continue reading

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Dicecord v1.11 Release

I have just uploaded Dicecord v1.11 this is mainly just bug fixes, with some placeholder code for an eventual addition of a spell casting UI. Check below for the changes. Source code can be found on github and the new version can be downloaded from the Dicecord download page.

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Discord 1.1 Release

Today I am launching Version 1.1 of Dicecord. The most visible change people will see is the addition of Vampire: The Requiem as a supported game. In addition, there are a lot of back end changes that make the code a bit more generic, allowing for the addition of extra splats far more easily.

If you have Dicecord installed already, you can update by pressing the “Check For Updates” button on the splash screen, otherwise visit the Dicecord page to download the latest version. You can view the code on github.

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Dicecord Vampire – Update 2

Welcome to weekly update 2 of the Dicecord Vampire project. This week I completed my objectives. I built a new kind of object for displaying Vampire morality, I added a vitae display widget and I turned the merits object into a generic catch all. You can find the new code in the Vampire branch of the Dicecord github.

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Dicecord Vampire – Project Update 1

It’s been a while since my last weekly update! After getting Mage finished in Dicecord I decided to take a short break but this week I jumped back on the project. The first issue I had to decide was which game line to add and by the title you may have guessed that I chose Vampire. Specifically Vampire: the Requiem 2e. I chose this mainly because it was one of the more similar of the currently published 2e gamelines. While I work on this addition you can find the new code in the Vampire branch of the Dicecord github.

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Dicecord 1.02 Now Live

Dicecord 1.02 is now live. Visit the Dicecord page to download the latest version. This is a minor update with some bug fixes, UI tweaks and some back end changes to prepare for adding Vampire: the Requiem.

You can view the code on github. Changelog is as follows.

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Dicecord 1.01 is Now Live

Dicecord 1.01 is now live. Visit the Dicecord page to download the latest version.

Please visit the changelog for a summary of the changes. You can view the code on github.

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